Sonics and spatiality in VR

Tuesday 27 February, 10:00 - 12:00
Orkanen, room 528, Nordenskiöldsgatan 10
This event has passed
Ljud och rumslighet i VR

This panel gathers VR directors, sound designers and spatial sound experts to discuss and reflect on sonics and VR.

Sonics and spatiality in VR

Underrated, overlooked, and often taken for granted in Virtual Reality (VR) is sound, while it plays a crucial role in the creation of immersion, a sense of presence and coordination. Filmmakers know that over 50% of storytelling relies on audio and sound design. If the audio is crystal clear, it does not matter if the visuals are a bit out of focus, but if the focus is sharp and the audio noisy and crackling, it becomes unbearable to watch. Sound in film consists of voices, music and sound effects. Sound evokes emotional responses. Sound bridges scenes. Sound guides vision. If sound is so important for film, what does this mean for the role of sonics in VR? 


Maria Engberg, Associate Professor in Media Technology, Department of Computer Science and Media Technology, Malmö University

This panel discussion is part of Virtual Reality Cinema Minifest: Social Change and Sonics.

More about the event


  • Lucy Cathcart Frödén, Department of Musicology, University of Oslo
    Researcher, linguist, and community artist, working primarily in music and sound. Her research tries to understand how the radical openness that shared creativity requires can turn in-between spaces - between people, languages, cultures, academic disciplines, or art forms - into common ground.
  • Hugo Boothby, PhD student School of Arts and Communication, Malmö University
    His Ph.D. research addresses the politics of listening. He worked for ten years with BBC World Service Radio in London.
  • Tim Bishop, VR spatial audio specialist, performance artist
    A performance and sound artist. His practice focuses on creating personal connections between artwork and audience, prompting individual and, often, emotional responses through sensory, evocative and highly aesthetic experiences. Tim uses spatial audio, darkness and immersive VR technologies to explore knowledge of the self through our shared experiences.
  • Rossella Schillaci is an award-winning filmmaker and visual anthropologist. Her works are based on her in-depth anthropological research using cutting-edge audio-visual methodologies. She obtained her PhD in Digital Media, with practice-based research. Her PhD project, the experimental Virtual Reality documentary Affiorare (Surfacing), won the Best Practice Research prize from British Association of Film, Television and Screen Studies (BAFTSS) and several prizes in international documentary festivals. Her Master's degree is in Visual Anthropology is from the University of Manchester (UK). Schillaci co-founded the independent production company Azul (www.azulfilm.com) where she has produced and directed more than 20 films, broadcast on TV by ARTE, Sky, and Al Jazeera.