- Tickoo, Sham (2017). Autodesk Maya 2018, A Comprehensive Guide, 10:th ed. eller Murdock, Kelly (2017). Autodesk Maya 2018, Basics Guide.
- Luna, Frank D. (2012). Introduction to 3D game programming with DirectX 11. Dulles, VA: Mercury Learning and Information
Referenslitteratur:
- Akenine-Möller, Tomas; Haines, Eric; Hoffman, Naty (2008) Real-Time Rendering, 3rd edition, A K Peters Ltd.