About the course

This course introduces students to the theories and methods of design and prototyping for media technology.

Course content

- Design theory and processes,
- Idea generation and concept development techniques,
- Sketching and prototype development of software, hardware, digital services and organisational processes,
- Testing and evaluation,
- Analyses of user and market needs.

Entry requirements and selection

Entry requirements

Bachelor degree in media technology or in a related field with a minimum 180 European Credit Transfer System credits. Examples of related fields include: computer science, informatics, information systems, human-computer interaction, interaction design, media/IT management, game development, media and communication science and digital cultural studies.

English proficiency equivalent to English 6 from a Swedish upper secondary school.


University credits completed 100%

Course evaluation

The University provides students who are taking or have completed a course with the opportunity to share their experiences of and opinions about the course in the form of a course evaluation that is arranged by the University. The University compiles the course evaluations and notifies the results and any decisions regarding actions brought about by the course evaluations. The results shall be kept available for the students. (HF 1:14).


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