About the course

The purpose of the course is that the student develops knowledge about, and experiences of, innovation processes and the tools/techniques that are applicable to these.

Course content

The course provides knowledge of different types of innovation processes (e.g. open, co-creative, iterative and agile) and the activities they consist of:

- Design thinking
- Problem definition
- Stakeholder and needs analysis
- User and market research
- Idea generation and selection
- Idea and concept development
- Basic prototype development
- Evaluation methods and evaluation strategies
- Change management
- Business thinking
- Pitching and presentation

Syllabus and course literature

You can find a list of literature in the syllabus, along with other details about the course.

Entry requirements and selection

Entry requirements

Bachelor's degree or equivalent of at least 180 credits in the subject of computer science or related and relevant subjects. Examples of such subjects include informatics, computer and information science, information systems, interaction design, human-computer interaction and media technology.

At least 15 credits in programming, system development or equivalent.

Knowledge equivalent to English 6 at the Swedish upper secondary level

At least a passing grade on the course: Innovation and Entrepreneurship in a Digital Society


University credits completed 100%

Course evaluation

The University provides students who are taking or have completed a course with the opportunity to share their experiences of and opinions about the course in the form of a course evaluation that is arranged by the University. The University compiles the course evaluations and notifies the results and any decisions regarding actions brought about by the course evaluations. The results shall be kept available for the students. (HF 1:14).


For more information about the education: