Kurs, master’s level
15 hp
Malmö | daytime | 100%
9 november 2026 - 17 januari 2027
Kurskod: KD645A

Denna kursen ges som del av program:

Kursinnehåll

The foundation for the course consists of key concepts for understanding the spaces of game and ludic interaction. Moreover, the foundation contains key concepts for designing play activities, such as game mechanics and the play-centric approach. More advanced topics including experimental gameplay, critical games, serious games, art games and urban play will be addressed, depending on the choice of project direction. We aim to draw upon our strengths in the area of physical computing and tangible interaction, though there will be opportunities to explore different game forms and develop new genres. On the level of design methodology, students will create playful interventions that engage the body and senses, as well as the spatial and social contexts of play, through design experiments that include lo-and hi-fi prototyping as well as playtesting. Depending on the nature of the intervention, techniques such as design improvisation and physical prototyping will be included.

Behörighetskrav

Passed the Year 1 courses (Introduction to multidisciplinary interaction design, Embodied interaction, Collaborative media, Individual project).

Kurslitteratur

Aktuell litteraturlista finns i kursplanen

Kursvärdering

Malmö University provides students who participate in, or who have completed a course, with the opportunity to express their opinions and describe their experiences of the course by completing a course evaluation administered by the University. The University will compile and summarise the results of course evaluations. The University will also inform participants of the results and any decisions relating to measures taken in response to the course evaluations. The results will be made available to the students (HF 1:14).

Kontakt

För mer information om utbildningen:

K3student@mau.se